Google Stadia Has Landed

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Google Stadia will be set to launch on November 19, 2019. A revolutionary gaming system without the gaming system being present. Incredible 4K video games that can be accessed on your tv, laptop, desktop, Pixel 3, and Pixel 3a2. Just from using the Chromecast Ultra that plugs into your USB port, and a Stadia controller you’ll be able to enjoy video games from Red Dead Redemption 2 to NBA 2K20.

From purchasing the Stadia premier edition you’ll not only receive the Chromecast Ultra, and the controller; you’ll also be able to enjoy three months of Stadia Pro, and Destiny 2: The Collection. Stadia Pro will allow you to gain access to 60fps streaming with HDR and 5.1 surround sound assuming you’ve got the required 35Mbps of bandwidth, plus access to Stadia’s eventual free catalog, and exclusive discounts on games.

You may be thinking that Stadia sounds pricey based on its new technology. The fact is Google Stadia doesn’t cost a dime when it’s at its base form compared to the pro version that supplies what is need including benefits at $129.99. The games, however, are where your money will be mostly spent at retail prices. Unlike the pro version, you won’t have the same benefits that were mentioned at the beginning of this article in which the pro version will be a monthly subscription of $10.00 a month. The base form will only supply 1080p for its resolution and you won’t be able to gain free access to games unlike what Stadia pro offers, and the base form won’t be out until 2020.

A brief estimate suggests that Google Stadia will use up to 15.75 GB of data for every hour of 4K streaming from the estimated 34 million games around the world. Based on participants that took a survey from BroadbandNow, 6 million users would dissolve their data caps quickly if they were to turn Google Stadia as their primary gaming device. A mingy 15% of Europeans gamers showed interested in Stadia based on a survey conducted by Ipsos MORI’s GameTrack for GamesIndustry.biz. There seems to be a trust issue based on gamers believing that internet gaming won’t influence the speed of quality. In an interview with GameSpot, Google VP Phil Harrison explained the following:

“The ISPs have a strong history of staying ahead of consumer trends and if you look at the history of data caps in those small number of markets—and it’s actually a relatively small number of markets that have [data caps]—the trend over time, when music streaming and download became popular, especially in the early days when it was not necessarily legitimate, data caps moved up. Then with the evolution of TV and film streaming, data caps moved up, and we expect that will continue to be the case.”

The concern that most individuals have with the product is whether they have unlimited data caps or not. You could be taking a chance not only purchasing the necessary equipment for Google Stadia (Controller, Chromecast Ultra, Subscription); including the full price of your favorite games, and not having what you thought was the correct network connection. It’s told that a connection with low latency and high bandwidth are the ones who will gain great experience with Stadia. Yet, a lot of consumers are to hold off until evidence is presented from other consumers. It seems time will tell way past November 19th’s launch date.

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